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2000s: YOUR GIFT IS THE GAME. DARE TO PLAY?
2000s: YOUR GIFT IS THE GAME. DARE TO PLAY?
Four strangers are missing. Left at their last-known locations are birthday cards that read:
YOUR GIFT IS THE GAME.
DARE TO PLAY?
The police aren’t worried – it’s just a game. But the families are frantic. As psychologist and private detective Dr Augusta Bloom delves into the lives of the missing people, she finds something that binds them all.
And that something makes them very dangerous indeed.
As more disappearances are reported and new birthday cards uncovered, Dr Bloom races to unravel the mystery and find the missing people.
But what if, this time, they are the ones she should fear?
There’s a race against time to visit the people who have one of these birthday cards which contain the odd message. Locations are there for background and are mentioned in passing. They only add to the story by showing how far and how quickly the authorities have to go in order to speak to those who receive the cards.
Much of the novel takes place inside the interview rooms of police stations, and physiologist’s office. A fictional school hall is also key.
The most scary place however, is inside the characters heads!
Destination: Harrogate, London, Leeds Authour/guide: Leona Deakin Departure Time:2000s
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